Files
IT-Nexus/agent-cs/CaptureModeRunner.cs
Simon Grüssing 0b76ef3bfd Fix pipe ACL: switch from named pipe to TCP loopback
Named pipe created by SYSTEM service denied connection from user process.
TCP loopback socket (127.0.0.1:random) has no cross-session ACL issues.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-11 09:56:49 +02:00

64 lines
2.3 KiB
C#

using System.Drawing;
using System.Drawing.Imaging;
using System.Net.Sockets;
namespace ITNexusAgent;
// Läuft als User-Prozess (via schtasks), nicht als SYSTEM-Service
// Captured den Desktop und schickt JPEG-Frames via TCP Loopback an den Service
public static class CaptureModeRunner
{
private static readonly ImageCodecInfo JpegCodec =
ImageCodecInfo.GetImageEncoders().First(c => c.FormatID == ImageFormat.Jpeg.Guid);
public static void Run(string portStr)
{
if (!int.TryParse(portStr, out var port) || port <= 0) return;
try
{
using var tcp = new TcpClient();
tcp.Connect("127.0.0.1", port);
var stream = tcp.GetStream();
var encParams = new EncoderParameters(1);
encParams.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, 60L);
// Alle Screens zusammenführen (Multi-Monitor-Support)
var allScreens = System.Windows.Forms.Screen.AllScreens;
int left = allScreens.Min(s => s.Bounds.X);
int top = allScreens.Min(s => s.Bounds.Y);
int right = allScreens.Max(s => s.Bounds.X + s.Bounds.Width);
int bottom = allScreens.Max(s => s.Bounds.Y + s.Bounds.Height);
int totalW = right - left;
int totalH = bottom - top;
while (tcp.Connected)
{
try
{
using var bmp = new Bitmap(totalW, totalH, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
using (var g = Graphics.FromImage(bmp))
g.CopyFromScreen(left, top, 0, 0, new Size(totalW, totalH));
byte[] jpeg;
using (var ms = new MemoryStream())
{
bmp.Save(ms, JpegCodec, encParams);
jpeg = ms.ToArray();
}
// 4-Byte Länge (LE) + JPEG-Daten
stream.Write(BitConverter.GetBytes(jpeg.Length));
stream.Write(jpeg);
stream.Flush();
}
catch { break; }
Thread.Sleep(150); // ~6-7 fps
}
}
catch { /* Verbindung fehlgeschlagen → Exit */ }
}
}